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Corrin vs Cloud

Player One:

Player Two:

How to beat Cloud as Corrin in Super Smash Bros. Ultimate
These are basic tips on how to beat Cloud. We don't have tips for how Corrin specifically should play. If you have advice for this matchup - consider adding them to help the community!

Neutral

  • Cloud's gameplay revoles around Limit Break. Here's some quick stats:
    • Takes around 5 seconds of charging to get it
    • Lasts 15 seconds, or until he uses a special
    • His movement speed is improved significantly during it
  • Don't be a hero when he goes blue. Play defensively.
    • Forcing him to use his recovery special will get rid of it as well
  • Cross slash (the big blue attack) has barely any end lag - be careful punishing.
  • Blade Beam can be reflected or shielded easily.
    • Make sure to hold shield down for the full attack.
  • Cloud is really good at spacing with his long aerials
  • Some clouds may spam Up B, but it's super punishible if you just shield the up and down hits of it.
  • His grabs are terrible. Shielding is good against cloud.

Disadvantage

  • If you have a predictable recovery, Cross Slash can easily stage spike you.

Weaknesses

  • Clouds recovery is pretty terrible
    • Two frames and gimps can take early stocks
    • Unless he has Limit - but then you've made him waste it, which is good
  • Anticipate him trying to save his Limit buy attack high recoveries
Create this page Edit generic Cloud tips Last Modified 2021-04-23