How to beat Terry as Snake in Super Smash Bros. Ultimate
These are basic tips on how to beat Terry. We don't have tips for how
Snake specifically should play. If you have advice for this matchup - consider adding them to help the community!
Neutral
Terry can hit very hard and has very good frame data
Terry is notorious for his “Jab, Jab, Power Dunk” combo
He can use Power Wave to get you to move towards him
He can follow this by intercepting you with his Nair, or by using either of his Side B (Forward or Reverse Side B)
Terry can also Spot Dodge Cancel with his Jab
Advantage
It’s very hard to beat Terry out of shield, so he’ll want to be right on your shield if he can
Rolling can be ineffective against Terry as he has auto-turnaround like Ken and Ryu
You can either Tech Roll to get extra distance from him or use Get Up Attack
At low percents Terry can Grab + Down Throw to get a good damage combo off
If the player is reckless, they will look to use his KO moves as soon as they have them
Disadvantage
Being a Shoto, Terry wants to be grounded for his combos
Keep him in the air as much as you can
You can also camp with projectiles to frustrate him
When juggling, he’ll most likely use his Nair to break your combo as that’s his fastest aerial
Off Stage
Terry won’t want to challenge you off stage much, he will prefer to ledge trap you
He can catch Neutral Get Up and Jump Get Up with his Burning Knuckle (Side B Forward)
He can do the same with Power Geyser (when he has access to it)
Terry’s Up B does not snap ledge, so moves like Captain Falcon’s Down Tilt, Falco’s Down Tilt, or some characters Down Smashes can knock him away easily
Most Terry’s will use Burning Knuckle in line with or above ledge to recover horizontally
Stage Picks
Terry will want FD and Smashville to be close to you (and for the lack of platforms)